Characterization sketches of the towers and enemies on the game board during an imaginary gameplay.
Characterization on the functionally designed enemies.
Functional design for enemies.
Functional design for towers.
Characterization on the functionally designed towers.
Characterization experiment for enemies.
Concept art made for #screenshotsaturday.
Concept development for Melodefense.
Rough production plan for Melodefense.
Melodefense playground musical step sequencer http://www.melodefense.com
From Melodefense development blog on Tumblr.
Logo for the first prototype of our step-sequencer based musical tower defense game http://melodefense.com/